Week 26 @ KSU's UXD Program - Mobile Device Usability Testing & Gestures
This week was good in understanding the difficulty of testing mobile devices with the assignment. I was surprised to find so little online for devices to effectively and practically capture gestures on mobile devices. I was about to give up on it until I found Mr. Tappy, which was priced low enough to be within my own company's budget and small enough to make it realistic and allows users to forget that a camera is right on top of them.
I know I'm a UX researcher and designer, not an industrial engineer, so finding products that can effectively perform a task I need to do are highly valuable to me. Even though it'd be great to be the McGiver of UX, it's not a core functionality for me.
I would like to know how often stakeholders get involved in viewing research studies live. I find it difficult just to get people to show up for meetings unless a VP demands it, so getting participation on a screen cast seems unlikely for people outside of my companies digital experience team. Even so, being able to set something for folks who do care to watch is nothing but a value add to our product, especially after reading the "Selling Usability" book.